Содержание

(S-Z)

S

save cmd Сохраняет текущую игру.
say cmd Написать сообщение в общий чат
say_team cmd Написать сообщение в командный чат
+score cmd Показывает таблицу очков (фраги/смерти/пинг)
-score cmd Убирает таблицу очков
screenshot cmd Сделать скриншот с расширением «*.tga».
sensitivity 3 «a», «cl» Чувствительность мыши.
servercfgfile 0 «sv» Указать конфигурационный файл сервера
showinfo cmd Показывает информационную панель: <тип> <название> <сообщение> [<команда>]
showpause cmd
+showscores cmd Тоже, что и +score
-showscores cmd Убирает таблицу очков
skill 1 «a» Game skill level (1-3).
slist cmd Список серверов в вашей локальной сети (LAN).
slot0 cmd Выбрать оружие группы 0 (или пункт 0 меню)
slot1 cmd Выбрать оружие группы 1 (или пункт 1 меню)
slot10 cmd Выбрать оружие группы 10 (или пункт 10 меню)
slot2 cmd Выбрать оружие группы 2 (или пункт 2 меню)
slot3 cmd Выбрать оружие группы 3 (или пункт 3 меню)
slot4 cmd Выбрать оружие группы 4 (или пункт 4 меню)
slot5 cmd Выбрать оружие группы 5 (или пункт 5 меню)
slot6 cmd Выбрать оружие группы 6 (или пункт 6 меню)
slot7 cmd Выбрать оружие группы 7 (или пункт 7 меню)
slot8 cmd Выбрать оружие группы 8 (или пункт 8 меню)
slot9 cmd Выбрать оружие группы 9 (или пункт 9 меню)
snapshot cmd Сделать скриншот с расширением «*.bmp»
soundfade cmd Затухание звука клиента.
soundinfo cmd Отобразить информацию о текущем звуковом оборудовании.
soundlist cmd Список всех звуков.
speak cmd Проигрывает готовые слова, предложения
spec_help cmd Показать окошко помощи спектатора
spec_menu cmd Активирует меню спектатора
spec_mode cmd Установить вид спектатора
spec_scoreboard 0 «a», «cl»
+speed cmd Идти крадучись
-speed cmd
startdemos cmd Проигрывает демки по очереди.
startmovie cmd Начинает запись видео кадров.
status cmd Отобразить статус карты и соединения.
stop cmd Закончить запись демо.
stopdemo cmd Остановить проигрывание демки.
stopsound cmd Остановить проигрывание текущих звуков
+strafe cmd Стрейфы (движения боком влево/вправо) производятся с помощью мышки
-strafe cmd Стрейфы (движения боком влево/вправо) производятся с помощью клавиатуры
stuffcmds cmd Parses and stuffs command line + commands to command buffer.
suitvolume 0 «a», «sv»
sv_accelerate 10 «sv», «nf», «rep»
sv_airaccelerate 10 «sv», «nf», «rep»
sv_allowdownload 1 Allow clients to download files
sv_allowupload 1 Allow clients to upload customizations files
sv_alltalk 0 «sv», «nf» Players can hear all other players, no team restrictions
sv_bounce 0 «sv», «nf», «rep» Bounce multiplier for when physically simulated objects collide with other objects.
sv_cheats 0 «nf», «rep» Allow cheats on server
sv_contact 0 Contact email for server sysop
sv_failuretime 0.5 sv
sv_filterban 1 Set packet filtering by IP mode
sv_filetransfercompression 1 sv
sv_friction 4 «sv», «nf», «rep» World friction.
sv_gravity 800 «sv», «nf», «rep» World gravity.
sv_hltv 0 Enables HLTV on this server.
sv_instancebaselines 1 Enable instanced baselines. Saves network overhead.
sv_lan 0 Server is a lan server ( no heartbeat, no authentication, no non-class C addresses, 9999.0 rate, etc.
sv_logbans 0
sv_massreport 0 «sv»
sv_max_usercmd_future_ticks 8 «sv» Prevents clients from running usercmds too far in the future. Prevents speed hacks.
sv_maxrate 0 Max bandwidth rate allowed on server, 0 == unlimited
sv_maxspeed 320 «sv», «nf», «rep»
sv_maxunlag 1 «sv» Maximum lag compensation in seconds
sv_maxupdaterate 60 Maximum updates per second that the server will allow
sv_maxvelocity 3500 «sv», «rep» Maximum speed any ballistically moving object is allowed to attain per axis.
sv_minrate 0 Min bandwidth rate allowed on server, 0 == unlimited
sv_minupdaterate 10 Minimum updates per second that the server will allow
sv_netvisdist 10000 «sv», «cheat» Test networking visibility distance
sv_noclipaccelerate 5 «a», «sv», «nf», «rep»
sv_noclipduringpause 0 «cheat» If cheats are enabled, then you can noclip with the game paused (for doing screenshots, etc.).
sv_noclipspeed 5 «a», «sv», «nf», «rep»
sv_npc_talker_maxdist 1024 «sv» NPCs over this distance from the player won't attempt to speak.
sv_password 0 «nf», «prot» Server password for entry into multiplayer games
sv_pausable 0 «nf» Is the server pausable.
sv_precachegeneric cmd Usage: sv_precachegeneric <name> [ preload ] Add file to precache list.
sv_precacheinfo cmd Show precache info.
sv_precachemodel cmd Usage: sv_precachemodel <name> [ preload ] Add model to precache list.
sv_precachesound cmd Usage: sv_precachesound <name> [ preload ] Add sound to precache list.
sv_pushaway_clientside 0 «sv», «rep» Clientside physics push away (0=off, 1=only localplayer, 1=all players)
sv_pushaway_clientside_size 15 «sv», «rep» Minimum size of pushback objects
sv_pushaway_force 30000 «sv», «rep» How hard physics objects are pushed away from the players on the server.
sv_pushaway_max_force 1000 «sv», «rep» Maximum amount of force applied to physics objects by players.
sv_pushaway_min_player_speed 75 «sv», «rep» If a player is moving slower than this, don't push away physics objects (enables ducking behind things).
sv_rcon_banpenalty 0 Number of minutes to ban users who fail rcon authentication
sv_rcon_maxfailures 10 Max number of times a user can fail rcon authentication before being banned
sv_rcon_minfailures 5 Number of times a user can fail rcon authentication in sv_rcon_minfailuretime before being banned
sv_rcon_minfailuretime 30 Number of seconds to track failed rcon authentications
sv_region -1 The region of the world to report this server in.
sv_rollangle 0 «sv», «nf», «rep» Max view roll angle
sv_rollspeed 200 «sv», «nf», «rep»
sv_runcmds 1 «sv»
sv_sendtables 0 Force full sendtable sending path.
sv_showhitboxes -1 «sv», «cheat» Send server-side hitboxes for specified entity to client (NOTE: this uses lots of bandwidth, use on listen server only).
sv_showimpacts 0 «sv», «rep» Shows client (red) and server (blue) bullet impact point
sv_showladders 0 «sv» Show bbox and dismount points for all ladders (must be set before level load.)
sv_skyname 0 «a», «sv», «rep» Current name of the skybox texture
sv_soundemitter_filecheck cmd Report missing wave files for sounds and game_sounds files.
sv_soundemitter_flush cmd Flushes the sounds.txt system (server only)
sv_soundemitter_trace 0 «sv», «rep» Show all EmitSound calls including their symbolic name and the actual wave file they resolved to
sv_soundscape_printdebuginfo cmd print soundscapes
sv_specaccelerate 5 «a», «sv», «nf», «rep»
sv_specnoclip 1 «a», «sv», «nf», «rep»
sv_specspeed 3 «a», «sv», «nf», «rep»
sv_stats 1 Collect CPU usage stats
sv_stepsize 18 «sv», «nf», «rep»
sv_stopspeed 100 «sv», «nf», «rep» Minimum stopping speed when on ground.
sv_stressbots 0 If set to 1, the server calculates data and fills packets to bots. Used for perf testing.
sv_strict_notarget 0 «sv» If set, notarget will cause entities to never think they are in the pvs
sv_suppress_viewpunch 0 «sv», «rep»
sv_teststepsimulation 1 «sv»
sv_thinktimecheck 0 «sv» Check for thinktimes all on same timestamp.
sv_timeout 65 After this many seconds without a message from a client, the client is dropped
sv_unlag 1 «sv» Enables player lag compensation
sv_unlockedchapters 1 «a» Highest unlocked game chapter.
sv_voicecodec 0 Specifies which voice codec DLL to use in a game. Set to the name of the DLL without the extension.
sv_voiceenable 1 «a», «nf»
sv_wateraccelerate 10 «sv», «nf», «rep»
sv_waterdist 12 «sv», «rep» Корректировка вертикального обзора, когда глаза возле поверхности воды.
sv_waterfriction 1 «sv», «nf», «rep»

T

template_debug 0 «sv»
Test_CreateEntity cmd
test_dispatcheffect cmd Test a clientside dispatch effect. Usage: test_dispatcheffect <effect name> <distance away> <flags> <magnitude> <scale> Defaults are: <distance 1024> <flags 0> <magnitude 0> <scale 0>
Test_EHandle cmd
test_entity_blocker cmd Test command that drops an entity blocker out in front of the player.
Test_InitRandomEntitySpawner cmd
Test_Loop cmd Test_Loop <loop name> - loop back to the specified loop start point unconditionally.
Test_LoopCount cmd Test_LoopCount <loop name> <count> - loop back to the specified loop start point the specified # of times.
Test_LoopForNumSeconds cmd Test_LoopForNumSeconds <loop name> <time> - loop back to the specified start point for the specified # of seconds.
test_nav_opt 1 «sv»
Test_ProxyToggle_EnableProxy cmd
Test_ProxyToggle_EnsureValue cmd
Test_ProxyToggle_SetValue cmd
Test_RandomChance cmd Test_RandomChance <percent chance, 0-100> <token1> <token2…> - Roll the dice and maybe run the command following the percentage chance.
Test_RandomizeInPVS cmd
Test_RandomPlayerPosition cmd
Test_RemoveAllRandomEntities cmd
Test_RunFrame cmd
Test_SendKey cmd
Test_SpawnRandomEntities cmd
Test_StartLoop cmd Test_StartLoop <loop name> - Denote the start of a loop. Really just defines a named point you can jump to.
Test_StartScript cmd Start a test script running…
Test_Wait cmd
Test_WaitForCheckPoint cmd
testhudanim cmd Test a hud element animation. Arguments: <anim name>
testscript_debug 0 Debug test scripts.
texture_budget_background_alpha 128 «a» how translucent the budget panel is
texture_budget_panel_bottom_of_history_fraction 0 «a» number between 0 and 1
texture_budget_panel_global 0 Show global times in the texture budget panel.
texture_budget_panel_height 284 «a» height in pixels of the budget panel
texture_budget_panel_width 512 «a» width in pixels of the budget panel
texture_budget_panel_x 0 «a» number of pixels from the left side of the game screen to draw the budget panel
texture_budget_panel_y 450 «a» number of pixels from the top side of the game screen to draw the budget panel
think_limit 10 «sv», «rep» Maximum think time in milliseconds, warning is printed if this is exceeded.
thirdperson cmd Switch to thirdperson camera.
timedemo cmd Play a demo and report performance info.
timedemoquit cmd Play a demo, report performance info, and then exit
timerefresh cmd Profile the renderer.
toggleconsole cmd Show/hide the console.
togglescores cmd Toggles score panel
trace_report 0 «sv»
tracer_extra 1 «cl»

U

unbind cmd Unbind a key.
unbindall cmd Unbind all keys.
unpause cmd Unpause the game.
+use cmd
-use cmd
use cmd Use a particular weapon Arguments: <weapon_name>
user cmd Show user data.
users cmd Show user info for players on server.

V

v_centermove 0 «cl»
v_centerspeed 500 «cl»
vcollide_wireframe 0 «cheat»
vcollide_wireframe_axes 0
version cmd Print version info string.
vgui_drawfocus 0 Report which panel is under the mouse.
+vgui_drawtree cmd
-vgui_drawtree cmd
vgui_drawtree 0 «cheat» Draws the vgui panel hiearchy to the specified depth level.
vgui_drawtree_clear cmd
vgui_drawtree_freeze 0 Set to 1 to stop updating the vgui_drawtree view.
vgui_drawtree_hidden 0 Draw the hidden panels.
vgui_drawtree_panelalpha 0 Show the panel alpha values in the vgui_drawtree view.
vgui_drawtree_panelptr 0 Show the panel pointer values in the vgui_drawtree view.
vgui_drawtree_popupsonly 0 Draws the vgui popup list in hierarchy(1) or most recently used(2) order.
vgui_drawtree_render_order 0 List the vgui_drawtree panels in render order.
vgui_drawtree_visible 1 Draw the visible panels.
vgui_togglepanel cmd show/hide vgui panel by name.
viewmodel_fov 54 «cheat», «cl»
violence_ablood 1 Draw alien blood
violence_agibs 1 Show alien gib entities
violence_hblood 1 Draw human blood
violence_hgibs 1 Show human gib entities
voice_avggain 0
voice_clientdebug 0 «cl»
voice_dsound 0
voice_enable 1 «a»
voice_fadeouttime 0
voice_forcemicrecord 1 «a»
voice_inputfromfile 0 Get voice input from 'voice_input.wav' rather than from the microphone.
voice_loopback 0 «user»
voice_maxgain 10
voice_modenable 1 «a», «cl» Enable/disable voice in this mod.
voice_overdrive 2
voice_overdrivefadetime 0
voice_profile 0
voice_recordtofile 0 Record mic data and decompressed voice data into 'voice_micdata.wav' and 'voice_decompressed.wav'
voice_scale 1 «a»
voice_serverdebug 0 «sv»
voice_showchannels 0
voice_showincoming 0
voice_steal 2
+voicerecord cmd
-voicerecord cmd
volume 1 «a» Sound volume
vox_reload cmd Reload sentences.txt file
voxeltree_box cmd View entities in the voxel-tree inside box <Vector(min), Vector(max)>.
voxeltree_playerview cmd View entities in the voxel-tree at the player position.
voxeltree_sphere cmd View entities in the voxel-tree inside sphere <Vector(center), float(radius)>.
voxeltree_view cmd View entities in the voxel-tree.
vprof cmd Toggle VProf profiler
vprof_adddebuggroup1 cmd add a new budget group dynamically for debugging
vprof_cachemiss cmd Toggle VProf cache miss checking
vprof_cachemiss_off cmd Turn off VProf cache miss checking
vprof_cachemiss_on cmd Turn on VProf cache miss checking
vprof_child cmd
vprof_collapse_all cmd Collapse the whole vprof tree
vprof_counters 0
vprof_dump_groupnames cmd Write the names of all of the vprof groups to the console.
vprof_dump_spikes 0 Framerate at which vprof will begin to dump spikes to the console. 0 = disabled.
vprof_expand_all cmd Expand the whole vprof tree
vprof_expand_group cmd Expand a budget group in the vprof tree by name
vprof_generate_report cmd Generate a report to the console.
vprof_generate_report_AI cmd Generate a report to the console.
vprof_generate_report_AI_only cmd Generate a report to the console.
vprof_generate_report_hierarchy cmd Generate a report to the console.
vprof_generate_report_map_load cmd Generate a report to the console.
vprof_graph 0 Draw the vprof graph.
vprof_graphheight 256 «a»
vprof_graphwidth 512 «a»
vprof_nextsibling cmd
vprof_off cmd Turn off VProf profiler
vprof_on cmd Turn on VProf profiler
vprof_parent cmd
vprof_playback_start cmd Start playing back a recorded .vprof file.
vprof_playback_step cmd While playing back a .vprof file, step to the next tick.
vprof_playback_stop cmd
vprof_prevsibling cmd
vprof_record_start cmd Start recording vprof data for playback later.
vprof_record_stop cmd
vprof_remote_start cmd Request a VProf data stream from the remote server (requires authentication)
vprof_remote_stop cmd Stop an existing remote VProf data request
vprof_reset cmd Reset the stats in VProf profiler
vprof_reset_peaks cmd Reset just the peak time in VProf profiler
vprof_scope 0 Set a specific scope to start showing vprof tree
vprof_unaccounted_limit 0 «a» number of milliseconds that a node must exceed to turn red in the vprof panel
vprof_verbose 1 «a» Set to one to show average and peak times
vprof_vtune_group cmd enable vtune for a particular vprof group ('disable' to disable)
vtune cmd Controls VTune's sampling.

W

wait cmd Stop command parsing until next frame.
+walk cmd
-walk cmd
wc_air_edit_further cmd When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location further away from player
wc_air_edit_nearer cmd When in WC edit mode and editing air nodes, moves position of air node crosshair and placement location nearer to from player
wc_air_node_edit cmd When in WC edit mode, toggles laying down or air nodes instead of ground nodes
wc_create cmd When in WC edit mode, creates a node where the player is looking if a node is allowed at that location for the currently selected hull size (see ai_next_hull)
wc_destroy cmd When in WC edit mode, destroys the node that the player is nearest to looking at. (The node will be highlighted by a red box).
wc_destroy_undo cmd When in WC edit mode restores the last deleted node
wc_link_edit cmd
wc_update_entity cmd Updates the entity's position/angles when in edit mode
weapon_showproficiency 0 «sv»
writeid cmd Writes a list of permanently-banned user IDs to banned_user.cfg.
writeip cmd Save the ban list to banned_ip.cfg.

Z

+zoom cmd
-zoom cmd
zoom_sensitivity_ratio 1 «cl» Additional mouse sensitivity scale factor applied when FOV is zoomed in.

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all_cvars_commands_s-z.txt · Последние изменения: 2009/07/06 23:00 От cooljoy
 
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